I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I was in a war against the Aserai and me and my kingdom conquered deep into their territory, taking 4 castles (including one that was originally ours before the war but we took it back) and 3 cities. While in the middle of sieging another castle, I get a notice that the Aserai are requesting peace. I decided to finish my siege before I responded and when I finally finished I noticed that everything we took went back to them. Was this a part of the peace deal or a very annoying glitch?
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