I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I'm sure this is really obvious for some but I only just realised this after all my hours playing that you can create an army of slave traders and use that as your money making method.
I just took on an army of about 100 with my army of 80 (45 of which are slave traders) and I literally got about 5000 denars at the slave broker.
Just thought I'd throw this out there in case anyone out there is looking for a new interesting way to make phat denar stacks.
Submitted March 20, 2017 at 01:10PM by Quantization http://ift.tt/2ntAQxm
Comments
Post a Comment