I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I'm planning to build a cheap desktop pc to use along with my laptop for school purposes. The only thing I want to be able to do other than the school stuff is playing M&B series and of course Bannerlord is absolutely a must.
What do you think about this graphics card? It is the only one I could find to fit my budget among the new products and I saw it can run GTA V on low settings so I'm assuming it can run Bannerlord as well.
P.S. Where I live now(motherland of M&B), gaming graphics cards are almost luxury items. The cheapest GT 1030 here is around 320 liras which you could regard as 320 dollars or Euros if you live in a developed country. So they are really really expensive for me.
Submitted September 24, 2017 at 04:05AM by denemu http://ift.tt/2fqeIlP
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