Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
Starting a mercenary warband based on the "Black Dog Knights" from Berserk. Does playing an Evil character on PoP have any long term consequences?
It's a violent mercenary group from the manga Berserk lead by a demon called Wyald. All they do is raid and rape and leave chaos wherever they go. Their own liege couldn't stop them because he feared them.
Also, should I make my character overpowered to simulate being an apostle (demon) like Wyald?
Edit: any particularly evil things I could do on PoP?
Submitted September 21, 2017 at 03:12PM by Simo-intensifies http://ift.tt/2xyEmeu
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