I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Starting a mercenary warband based on the "Black Dog Knights" from Berserk. Does playing an Evil character on PoP have any long term consequences?
It's a violent mercenary group from the manga Berserk lead by a demon called Wyald. All they do is raid and rape and leave chaos wherever they go. Their own liege couldn't stop them because he feared them.
Also, should I make my character overpowered to simulate being an apostle (demon) like Wyald?
Edit: any particularly evil things I could do on PoP?
Submitted September 21, 2017 at 03:12PM by Simo-intensifies http://ift.tt/2xyEmeu
Comments
Post a Comment