I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
When you surrender your battle-hardened legion to a five man enemy patrol you chased across half the map because you misclicked, and lose half your gear to boot.
I'd like a quick little fuckin' "Are you sure you want to surrender?" thing to pop up before they cart me away. That is all.
Submitted September 20, 2017 at 07:35PM by mcjunker http://ift.tt/2yeQazY
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