Skip to main content

Beta Mod Release - Hold the Line: Infantry AI - No more moshpit

Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...

Warband 50k - Celebrating a subscriber milestone

In the grim darkness of 1257, there is only war


Our plucky little community centered around our beloved potato looking Turkish spice trading murder simulator has steadily grown from under 10 thousand in 2014 to 50 thousand just as the holiday seasons of 2k17 are upon us.

We have certainly changed since then, if you have been around long enough to remember, and have blissfully never been rocked by controversy, upheaval or die-outs in population.

Instead, we have striven to gradually expand onto new horizons of community engagement and fun while encouraging and helping those with any and every facet of the game, with the ever-present whisper of a sequel enticing our imagination in our tragi-comic vidya rendition of Waiting for Godot.

In the belated spirit of a recent holiday, let us take this time to reflect on and thank those who have helped get us to where we are today

Thank you to the Taleworlds team, for supporting the game as it is and working tirelessly towards its much anticipated sequel

Thank you to unending anticipation for Warband's sequel, drawing in renewed interest, pushing us forward like an unstoppable hype train

Thank you to those that participate in, donate towards, organize and help organize our community events for fostering the community and

Thank you to all those that have patiently answered questions and helped those in need of advice over the years

Thanks be to the glorious Automoderator, scion of our heart's content

Thank you to Callum, Taleworlds PR manager, for stoking the fire of our heart's desire with his weekly development blogs

Thank you to the modders, an indispensable part of the community that helped this game survive and thrive despite

Thank you to the vast hordes of butter memes, that seemingly can't die, no matter how hard I try

Praise be to our Vague gods, may they bless our future endeavors with meme worthy voice acting and victory in battle

Now,

Less talking, more feasting!



Submitted November 28, 2017 at 12:27PM by Mephistopholees http://ift.tt/2AddxOl

Comments

Popular posts from this blog

Help with the Subreddit's new Guide! Guide is in the Description and Link in the Comments⬇️

So I got the go-ahead to write a guide for the Mods to post and pin on top of the sub and while my 3000+ hours of Bannerlord and wide experience with speedrunning this quest covers a lot, I am sure that I might have missed some neat tips and tricks. Please also tell if there if something that needs closer clarification with more text or an image. The Bannerlord's Guide to Unite the Empire Written by Octavian_Exumbra So you want to unite the Calradian Empire? Well, my child, this is no simple matter. Many great rulers have attempted to Unite the quarrelling descendants of Calradios the Great under one cause and most have failed, so steel yourself great warrior for today you... I'm just messing with you. It's actually a fairly simple process, so let's just dive right into it. New Campaign: Starting off, we're picking Empire culture. When it comes to skills, you have more liberty, but if we want to do this as effectively as possible then we're mainly focusi...

Detailed Mariner Unit Analysis/Tier List for Campaign

TL;DR Tier List. These are my personal notes and I acknowledge it is just my opinion, just posted to hopefully help others S: Imperial Naute A: Battanian Skipari, Vlandian Nauta, Nord Huscarl, B: Sturgian Reaver, Nord Berserkr, Aserai Bahriyyah, C: Corsair Chief, Nord Skjaldbrestir, Nord Chosen of the Sky-God, Sea Raider Chief D: Various Convoy Guards, Nord Ulfhedinn, F: Nord Youngling Testing is done in actual campaign as well as using custom battles and the Retinue mod to look directly at stats/equipment. General Observations: Shields are required, otherwise you get shredded by ranged attacks. Skills and ship upgrades can boost shield health massively, with some like the Nord Decorated Shield crossing 2,000 hp! I've seen Huscarls with 20+ Javelins in their unbroken shield at the end of a battle. You can assume the high tier shields will not break in battle, meaning a single high damage hit creeping through is the best means of ranged attack rather than quantity. For ra...

👥 All Bannerlord wanderers/companions

⚠️ ANNOUNCEMENT While editing my previous post, I bumped against the 40,000 characters limit, which was unknown to me. I decided to take the following course of action: to avoid encountering the character limit again, I split the wanderers/companions and marriage prospects post into 2 separate ones, with "Bannerlord" in the title for SEO reasons. Furthermore, instead of maintaining posts for each branch, the active posts will be dedicated to the beta branch, with a snapshot of the main branch values accessible for download if pertinent. ​ Up to date as of beta e1.1.0; editing in progress, pardon my dust... e1.0.10 snapshot temporarily redirects to the post PLEASE READ THE FAQ BEFORE ASKING A QUESTION. The purpose of this post is to provide pertinent information about all of Bannerlord's potential companions. Efforts will be made to keep it up to date, and expand on its information. Currently present are the 64 wanderer templates found in spspecialcharacters.xml ...