I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
I may simply be an idiot but I can not figure out how to defend in sieges in this module. I play with around 100-120% difficulty depending on my mood and do just fine on the other mods I play. But on 1257 I just keep getting steam rolled over and over again in siege. I usually have a slight numbers disadvantage but I don't even get that far usually.
It feels like the AI is only spawning 10-15 infantry on my side and then 60 archers. Although the archers are so spaced out that they get mowed down. Even when I clump up the infantry in them smallest choke point they seem to get ran over and then the spawn point of reinforcements is terrible and they just get mowed down in turn.
Submitted December 31, 2017 at 05:22PM by Mandalore93 http://ift.tt/2lr58Pg
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