Hi, ı am trying to understand dds files and models. But that thing is turning into Gandalf for no reason. I make a model and tried it, it works perfect with other dds but when ı put my own dds file it is GANDALF. I tried to dxdt1, dxt3,5,7 etc. I tried just rgb or rgbe, rgbs whatever. I tried using another programs to cretae a dds file but. I played with shaders and metarial flags on open brf. Nothing is working ı am trying to talk with ai about 10+ hour but none of them found a solution. And its perfect on open brf but in game it doesn't work ı can't understand. submitted by /u/Hiramiyasa [link] [comments]
Trying to get back into M&B and I have such a hard time getting attacks and blocks in the directions I want them using mouse movement, while keyboard movement is more precise but also fucks with your footwork unless you're a grand-master.
Are there any modified control schemes, keybinds, that sort of thing to determine strikes? Chivalry always made sense to me, at least. Something like mousewheel for stab and overhead, then maybe keyboard for horizontal?
Submitted December 29, 2017 at 12:24PM by kriegson http://ift.tt/2Ef2X9e
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