In Warband you would allocate troops to formations on your party screen. You could put individual troops in formation 1,2, 3 etc. In bannerlord it feels cumbersome having to do it in the battle deployment screen using the sliders. Is there a way to change this? submitted by /u/FingersToKeyboard [link] [comments]
Steam should auto-update. You can also manually download it from here: TLD website
Change list:
December 21, 2017 Update
Sea Battle Quest (level 15+)
- Gondor & Dale
- Umbar & Rhun
Wildcraft Skill (Beta - may need some tweaking)
- The ability to survive in the wilderness and bend it to your will. This skill affects the party's ability to hide from the enemy, and the party's speed while in wooded terrain. (Party skill)
- Each point increases the amount of troops that can hide from the enemy (up to 50)
- Each point increases party speed in forest terrain
Gundabad Troop Tree Overhaul:
- New Warg Rider branch
- Foot Archer branch incorporated into low-tier infantry
- new hard-hitting berserker unit
- high-tier troops use heavy orc javelin
- melee warg riders use spears
New Moria High-Level Troops:
- Deep-Dweller of Mora
- Orc Chieftain of Moria
Mordor Troop Adjustments:
- Mordor Orcs VS Morgul Orcs
- Mordor Uruks VS Uruk Slayers, Black Numenoreans
- Made Uruk Voulge longer
Party Template Rebalance:
- Small Elven Parties are now slightly weaker
- Moria & Gundabad lords have 25% bigger parties
AI Changes (Campaign & Battlefield):
- Add Horse Archer AI Horse Archery Limit
- Test: Do not let lords patrol unless they have a host. Should prevent things like Imrahil / Theoden crazy charges
- Siege Win/Lose now has usual rewards/penalties like normal battles
- Changes to Prisoner Pruning trigger in hopes of reducing rescued prisoners and the Gondor Snowball Effect
Presentations & Menus:
- Add New TLD Options Presentation
- Add new pop-up menu when a faction gets sieged/is sieging and tie it to rank (player has to be of X rank with besieger/besieged).
- Add Camera Preference Menu Option
- Added Extra Text to Party That Looted the Player
- Change some background images for some reports
New Scenes:
- New Moria Scene & Siege Scene
- New Goblin Town Scene + Siege (New Game required)
- New Troll Cave Scene
Quest Fixes:
- Fixes to Defend Refugee Quest
- Extend Scout Camp & Defend/Raid Village Quests
- Create More Tribal Orcs during Tribal Orcs quest
- Fixes to Destroy Scout Camp, Defend / Raid Village Quests
- Fix Interloper Code for M&B
- Give Raid Village Victors some human meat
- Give XP to companion after Lend Companion Quest
Scene Fixes:
- Fixes to Siege Scenes: Umbar, Minas Tirith, Morannon
- Prettified Ambush Scene
- Small fix to Cair Andros siege
- Adjusted Gundabad NW Outpost Scene
- Changed Some Rocks & Tunnel Props
- Fixed some AI mesh issues in Dol Guldur, Umbar, Minas Morgul siege
Other Fixes:
- Fixed Bug with Dwarf Pikes not being usable with a shield
- Brightened Black Numenorean armours and Orc Helmets slightly
- Some updates to Strings
- Fix Troll Crotch-Shot during dialogues
- Added Feminized frame to Theoden armour
- Increased amount of Uruk-Hai volunteers in Isengard towns
- Fixed head LOD issues
- Rotated & Moved Caras Galadhorn & Henneth Anun (Icon meshes only)
- Added Henneth Anun Exploration Point
- Changes to some dialogues, courtesy of jtlannister
Special thanks to /u/jtlannister on Reddit for his entertaining TLD posts!
Thanks again for your continued support and Enjoy Middle-Earth!
Discuss it here on Reddit or: Steam Discussions or TW Forums
Submitted December 21, 2017 at 10:29AM by Kham-TLD http://ift.tt/2CUgame
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