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Those don't look like "Plains" to me.

So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]

[VC] Effect of height on combat performance, and Ubbe Ragnarson

Fought a series of tournaments at a feast in Northumbria, and noticed something:

Ubbe ("Hubbi Ragnarson" in VC) has amazing performance in tournaments, seemingly much better than the other lords. After I became curious I used a saved game to watch him fight several times, he beats other lords and often is even able to take multiple enemies at once. However, all AI lords have the exact same stats, skills, and WP, except for faction leaders, who are slightly higher, at least from what morgh's editor shows.

So as far as I can tell the only difference between Ubbe and the other lords is height (Ubbe is a giant).

(As an aside, I wish there was some variation in stats, at least making the more significant lords a little higher level and more skilled in appropriate ways, like in Pendor. Lord equipment could use a lot of work as well, they are currently using gear worse than many of their soldiers.).

Rather confused about why height would make this kind of difference in AI performance. Does it effect reach, or is it something about where the shield or weapon are relative to the opponents? Any ideas?



Submitted December 18, 2017 at 06:12PM by VoicesAncientChina http://ift.tt/2kgrp1K

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