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What should I do here?

I’m a vasal with the Khuzaits and I feel like the AI is not doing me any favors. We were at war with Sturgia and the Aserai at the same time which was a nightmare because everyone was running north and south. Not at war with Sturgia anymore but as soon as we made peace with them Monchug went and declared war with the western empire. I have 15 fiefs and they all border the western empire. So while every place I own is getting attacked Monchug and all the other assholes have been fighting over Shibal Zumr Castle. One side takes it and back and forth so most of the army is over there. And I’m in the same situation over at Onica castle. I own it but they take it and then I take it back. No one is getting anywhere. I want to go on the offensive and take Zeonica but I just don’t have enough people and I don’t think I can get anymore. Any tips for this stalemate? And where do all their troops keep coming from? They keep coming with 1100 troop armies and I keep destroying them, shouldn’t the...

[VC] Effect of height on combat performance, and Ubbe Ragnarson

Fought a series of tournaments at a feast in Northumbria, and noticed something:

Ubbe ("Hubbi Ragnarson" in VC) has amazing performance in tournaments, seemingly much better than the other lords. After I became curious I used a saved game to watch him fight several times, he beats other lords and often is even able to take multiple enemies at once. However, all AI lords have the exact same stats, skills, and WP, except for faction leaders, who are slightly higher, at least from what morgh's editor shows.

So as far as I can tell the only difference between Ubbe and the other lords is height (Ubbe is a giant).

(As an aside, I wish there was some variation in stats, at least making the more significant lords a little higher level and more skilled in appropriate ways, like in Pendor. Lord equipment could use a lot of work as well, they are currently using gear worse than many of their soldiers.).

Rather confused about why height would make this kind of difference in AI performance. Does it effect reach, or is it something about where the shield or weapon are relative to the opponents? Any ideas?



Submitted December 18, 2017 at 06:12PM by VoicesAncientChina http://ift.tt/2kgrp1K

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