I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
Has anyone tried this? And how has it worked out? I started courting her thinking it wouldn't work but she seems totally dtf. So if you marry her you would technically be mace tyrells dad?? Making you more rightfully the Lord Paramount. Right?
Submitted April 17, 2018 at 02:13AM by stabber1011 https://ift.tt/2H8uc6m
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