Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
I just got invited into the Beta last week. I'm loving the improved visuals and fluidity of movements, but the thing that's really bugging me are projectile speeds. They're insanely slow and I hope they're going to be sped up when it becomes public to everyone.
I can't be the only one that's thrown off by the speed of projectiles.
Submitted January 18, 2020 at 11:10PM by iChoke https://ift.tt/2G7urj6
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