So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]
- Crush through with swords. I literally can't play with a 2h only anymore because I keep getting killed by overhead crush throughs. I don't play games where my death is based off of RNG.
- The class system (MP). To this day, Taleworlds still thinks it's a good idea, instead of allowing players to choose between picking a class for quick action, or a customized loadout.
- Matchmaking. Literally killed the entire MP community by having this in at launch without the option to create servers. There is no reason why any game should ever release with less features than its previous installment. None.
- Block Delay. To be fair, this one is currently being addressed. Slowly, but surely. I would just love to know who the genius is that makes these decisions.
Anyone else got anything?
IMO, the design team is incompetent at communicating w/ the community.
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