I'm playing with some mods that heavily restrict recruitment, so my army is almost entirely bandits and mercenaries. On land, Monchug's army would destroy mine, but this isn't a land battle and he gifted me several amazing prizes. The only way this could've been better is if Monchug died instead of his companion. submitted by /u/Glorf_Warlock [link] [comments]
Ive noticed the main go to thing for AI is; some attempt to skirmish with archers, charge with cav and then when the enemy infantry is close ebough theyll charge with infantry. Horse archers seem to charge anytime the enemy turns their back and just die and god forbid you don't use default groups because it just screws up ai commanders.
To me the cav should be regarded as highest priority to keep alive, and should be more of a reserve guard and opportunistic flanker than the initial chargers.
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