Hey all, I've been playing Bannerlord for a while now and LOVE it, getting more and more into modding through the Steam Workshop, and was looking for a specific mod that you guys would suggest. Id like, if possible, to apply different color schemes to certain troops in my army but not others. I'm trying to create the troop trees of certain Medieval Total War factions through the My Little Warband mod, and my next project is the Principality of Antioch. I'm fine with the majority having their red sigil on blue field combination, but adding in the blue/yellow of Edessan Knights and the black/white of Hospitillars would be awesome. Does such a mod exist? I have Persistent Banner already to keep my white/black Teutonic Knights when fighting for Vlandia, but thats as far as ive delved into color mods. If anyone knows what im looking for, I'd be very thankful. submitted by /u/BoilingHotCumshot [link] [comments]
I am running 1.5.8 with a bit of mods but I have gone through each one and my game always crashes at the exact same place. I have all the dependencies required for the mods I have installed and the load order is correct. I have better exception window but I have know clue what the report means.
This is the report:
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:
- at TaleWorlds.CampaignSystem.MobileParty.DailyTick()
- at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
- at TaleWorlds.CampaignSystem.Campaign.PeriodicDailyTick(Single deltaDays)
- at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
- at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
- at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
- at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
- at TaleWorlds.Core.Game.OnTick(Single dt)
- at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
- at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch11(Module this, Single dt)
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