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Siege defence morale system is ass

killed 1k+ enemies, 167 remaining, their morale didn't collapse submitted by /u/Ok-Reserve9939 [link] [comments]

Don't know what's causing my game to crash

I am running 1.5.8 with a bit of mods but I have gone through each one and my game always crashes at the exact same place. I have all the dependencies required for the mods I have installed and the load order is correct. I have better exception window but I have know clue what the report means.

This is the report:

Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  1. at TaleWorlds.CampaignSystem.MobileParty.DailyTick()
  2. at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
  3. at TaleWorlds.CampaignSystem.Campaign.PeriodicDailyTick(Single deltaDays)
  4. at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
  5. at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
  6. at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
  7. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  8. at TaleWorlds.Core.Game.OnTick(Single dt)
  9. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  10. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch11(Module this, Single dt)
submitted by /u/Whatisinausernam
[link] [comments]

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