I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
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For context I own vlandia, sturgia, battania and about 80% of empire phycoan, danustica and another town which are owned by aserai. The khuz are fine they’re constantly warring aserai. . I’ve made my own kingdom and recruited t4 clans onwards. I stuck every party into an army and here was my result. Unfortunately I’m on console and don’t have mods I’ve got a few spaces for companions left, when I play later on I will go on a hunt for more and stick them into their own party’s or vassel. [link] [comments] |

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