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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Vlandia is just terrible.

I hate Vlandia. It seems as if every single time I make a play through I end up joining them. How does a kingdom that isn’t even that big get 15 thousand men with 5k armies by 1087???

I don’t even know how to beat a Vlandian army on flat terrain it’s as if they are invincible due to their cavalry which I don’t mind but when a party of 150 has 70 Banner Knights and 50 Vlandian Sharpshooters that’s where I draw the line.

If you have any kingdom you feel the same about Vlandia then go off, but Vlandia is just insufferable.

submitted by /u/DownWithButterKing
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