Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
I've been thinking about new faction archetypes that mods could include and Aztecs seem like they'd be really cool and unique. I was thinking that their units would be entirely heavy infantry with a big focus on blunt and piercing weapons as well as slings and thrown weapons, but their drawback would be their lack of good shields and generally weak padded armour.
Now, admittedly, I haven't played a huge amount of the mods out there, but the only one I have played that comes closest is the Lizardmen in Warsword, which isn't quite the same thing. I just thought I'd throw this out there and see what you all think or whether I've completely missed a mod that already includes this kind of thing.
Submitted May 25, 2017 at 05:08AM by magicmerce http://ift.tt/2rkD9p5
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