I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
First, I'm just curious, did you guys choose to duel Egil or Reginhard because I can't decide. Sure, Reginhard betrays you, but Egil is just such a prick.
Second, when you join either Northumbria or West Seaxe, which companions do you lose for both of these decisions? I've read that certain companions can be convinced to stay if they have a high enough relationship with you, so how high does their relationship with you have to be in order for them to stay?
Submitted May 30, 2017 at 04:50PM by WhiteOrca http://ift.tt/2rlw7zm
Comments
Post a Comment