I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Hello to everybody except the Rhodoks, I hope you're all having a good day.
To be direct, I REALLY suck at mouse blocking, it's awkward and annoying to control a lot especially when it keeps throwing my camera all over the place, but at the same time I see a lot of the community showing clips of them deflecting blows like friggin Jedi. I hear people say "just practice it more" but I would like to know if there's any technique I should be using, if I should be playing in 1st or 3rd person, etc.
Submitted September 23, 2017 at 10:29AM by ChessedGamon http://ift.tt/2xnjBTp
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