I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]
How do you imagine Mount and Blade would be like if Paradox, TaleWorlds and Creative Assembly team up?
Paradox works on diplomacy, intrigues and drama aspects, Creative Assembly works on battlefield management, TaleWorlds work on what they do best, big open battles and presentation
Submitted April 10, 2018 at 03:28PM by kshatriiya https://ift.tt/2v5Pa4m
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