I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
I’ve seen lots of great smaller mods but many of them don’t seem that well integrated/optimized. I guess the only ones I’ve played that really run smoothly and feel really complete to me is Gekukujo and the one set in Southeast Asia with the long name that escapes me.
Submitted July 24, 2018 at 07:00AM by serifmasterrace https://ift.tt/2uZYGTi
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