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Anyone else have No quests/ all towns 90-100 security?

I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]

Execution of enemy lords - can we do it sometimes? I conquered all Battania and some their lords remained.

I know that if we execute enemy lords it results in some bad results as we loose some reputation or however we can call it.

But I finished war with Battania. They don't have any fiefs - just one clan with 3 persons and this is clan of "ruler" (what ruler? he doesn't have anything to rule!) and another one - with only one person who doesn't want to join me :(

Because of this I have to maintain crazy peace to avoid attacks on my villages etc. They don't have any chance in war - but my clans just sometimes are too late to defend villages and I'm good king - I don't want to see my peasants killed.

Can I just execute them? I don't want to get bad treats and lower my chance to hire other clans. But I don't have any other solution against these last Battanian bastards.

submitted by /u/warrior2019
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