I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
So I've been experiencing a weird bug when trying to launch mods with vortex. I updated my bannerlord to the 1.6.2 hotfix yesterday so I had to go in vortex and reinstall and update the mods, but for whatever reason if i try to launch the game through vortex it registers as version 1.6.1 so some of the updated mods dont work. However if i try to open it in steam it says its version 1.6.2 and non of the mods are there. Ive looked through my SSD and theres only one game installed so I'm just confused why its loading two versions of the game. If anyone has an idea that would be a great help. Thank you!
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