Skip to main content

Anyone else have No quests/ all towns 90-100 security?

I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]

EmpirePowers: A Text-Based Historical Grand Strategy Roleplaying Game

r/EmpirePowers

It's like playing a multiplayer grand strategy game on Reddit with dozens of others at the same time. Starting in 1500, players can take control of a country, where you lead it, guiding its foreign policy, internal affairs, and military matters. All while other players do the same as you with different countries, interacting with each other to impact the world. We’ve got over 500 claims for players to claim, whether that be the smallest abbey in the HRE to the ascendant Ottoman Empire. You can see all the claims on the map here, which is the most accurate map of Europe and the surrounding areas in January of 1500 that exists currently (to our knowledge).

The game is aiming to start roughly around the beginning of November, and the first round of claims will be in the 2nd Week of October, with subsequent rounds coming afterwards.

If this interests you, I’d recommend checking out the discord and reading up on some of the specifics on the wiki so you can get more familiar with how the game will work. We’ve got a very large & tight-knit community, and we’d love to have you join!

This post was submitted with the approval of the r/MountAndBladeWarband Modteam.

submitted by /u/Servalarian
[link] [comments]

Comments

Popular posts from this blog

Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)

Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...