Skip to main content

Banner lord 2 no wars

4 years of no wars. Had no issues in the early game, war was fine but now in the mid game no faction will go to war with one another. I ended up increasing the speed through cheats and after 4 years figured something is wrong I had this issue on my last run and I believed the issue was the diplomacy mod but after turning it off and starting a new play through running into the same issue once again I assume either it wasn’t the diplomacy mod or the the diplomacy mod wasn’t the only issue. I only have a handful of mods installed and the one I find next most likely is “calradia at war” this mod seems to be unplayable in the sense that it’s great in the early game but come mid game you have these newly added factions roaming the map with numbers in the thousands and the photo above wasn’t the only location, after losing my mind I teleported around the entire map finding 5-6 locations like this around the map thousands and thousands of troops and in the above photo this wasn’t even the...

EmpirePowers: A Text-Based Historical Grand Strategy Roleplaying Game

r/EmpirePowers

It's like playing a multiplayer grand strategy game on Reddit with dozens of others at the same time. Starting in 1500, players can take control of a country, where you lead it, guiding its foreign policy, internal affairs, and military matters. All while other players do the same as you with different countries, interacting with each other to impact the world. We’ve got over 500 claims for players to claim, whether that be the smallest abbey in the HRE to the ascendant Ottoman Empire. You can see all the claims on the map here, which is the most accurate map of Europe and the surrounding areas in January of 1500 that exists currently (to our knowledge).

The game is aiming to start roughly around the beginning of November, and the first round of claims will be in the 2nd Week of October, with subsequent rounds coming afterwards.

If this interests you, I’d recommend checking out the discord and reading up on some of the specifics on the wiki so you can get more familiar with how the game will work. We’ve got a very large & tight-knit community, and we’d love to have you join!

This post was submitted with the approval of the r/MountAndBladeWarband Modteam.

submitted by /u/Servalarian
[link] [comments]

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Worth a post.

These loading screen dudes are always looking at me like they’re judging me submitted by /u/Illustrious-Club1291 [link] [comments]

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK