Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
pretty much what the title says, I generally came from just playing on half damage, but I wanna try a run where I have everything set to realistic/bannerlord difficulty, however im finding the looters with rocks tend to just headshot me while i kite them with a horse. Is there any tips on how to get better at this difficulty? or just good tips for combat in general? I would appreciate any help, thanks c:
adding a slight edit: what do people prefer playing on, campaign for the family/clan start, or sandbox? death being on so theres not the obvious sandbox 50y/o cheese
Submitted August 26, 2022 at 01:15AM by evenhart https://ift.tt/gluKix7
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