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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Tribute Payments: How does dividing it up work?

I don't know if it's a bug but according to the diplomacy screen, my faction (Aserai) is receiving 6.5K in tribute from Vlandia and **53K** from the Southern Empire. First of all, I don't remember the tribute being that high when we made peace. Second of all, I'm receiving only 20 denars in tribute per day from the Southern Empire and 44 per day from Vlandia.

Our faction does not have as many clans under it as half the factions on the map. Yet I'm receiving only 64 denars in tribute per day total from winning (or being sued for peace, depending on how you look at it) these wars. I was responsible for more prisoners taken, villages raided, and exponentially more casualties.

TL:DR: How are tributes divided? I seem to be getting the short end of the stick here.

submitted by /u/yooolmao
[link] [comments]

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