After modded (a lot), Nexus started to give me error as shown in screenshot: Full text: Error: System.ArgumentOutOfRangeException: Arg_ArgumentOutOfRangeException at Bannerlord.LauncherManager.Utils.ModuleIssueRenderer.RenderTextObject(ModuleIssue) + 0x535 at Bannerlord.LauncherManager.Native.Bindings.RenderModuleIssue(param_json*) + 0x8c at Utils.renderModuleIssue (C:\Users\cevde\AppData\Roaming\Vortex\plugins\game-mount-and-blade2-875-1-3-3-1768810241\index.js:350:28) at Object.validate (C:\Users\cevde\AppData\Roaming\Vortex\plugins\game-mount-and-blade2-875-1-3-3-1768810241\index.js:3286:70) at onStartUp (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:2:1251601) submitted by /u/pelerinli [link] [comments]
So in warband the amount spawned troops in battle were based on your party size. If it was a fight 200v100, then you would have significantly more troops on the field (idk if it was twice more but more). But now in Bannerlord when I fight bigger battles like 1000v600 with 1000 troops battle setting both sides get 500 troops. Seems pretty bad to me since it erases your number advantage. What are you thoughts on this? Is this the same in your playthrough?
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