And I love every improvement or changement so far. Well I am 1 hour into a new campaign but I liked th new stealth system and just looking at the encyclopedia relations seems a bit more complex. Loved also the new small things such as troops shouting down your orders. So far soon cool BUT There is one thing which really suck for me and that is the new light system. I really can't see shit in battles, unless with a sun shining at midday. Other than that impossible to fight in the shadows at dawn or even afternoon. And I can't tell if the ai is better or I simply suck. Please tell me there is a fix to this because battles are just becoming a frustrating nightmare... submitted by /u/Plopita [link] [comments]
when i start a new save i can play for around 20 minutes then it will crash. loading a save before the crash lets me play for a couple of seconds before it crashes again
- Exception
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:
- at TaleWorlds.CampaignSystem.CharacterDevelopment.DefaultSkillLevelingManager.OnHeroHealedWhileWaiting(MobileParty mobileParty, Int32 healingAmount)
- at TaleWorlds.CampaignSystem.Hero.HealByAmountInternal(PartyBase party, Int32 healingAmount, Boolean addXp)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.HealHeroes(MobileParty mobileParty, Single& heroesHealingValue)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.TryHealOrWoundParty(MobileParty mobileParty, Boolean isCheckingForPlayerRelatedParty)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.OnQuarterDailyPartyTick(MobileParty mobileParty)
- at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
- at TaleWorlds.CampaignSystem.CampaignEvents.QuarterDailyPartyTick(MobileParty mobileParty)
- at TaleWorlds.CampaignSystem.CampaignEventDispatcher.QuarterDailyPartyTick(MobileParty party)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
- at TaleWorlds.CampaignSystem.Campaign.Tick()
- at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
- at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
- at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
- at TaleWorlds.Core.Game.OnTick(Single dt)
- at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
- at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
- Involved Modules
- Installed Modules
- + Harmony (Bannerlord.Harmony, v2.2.2.85)
- + ButterLib (Bannerlord.ButterLib, v2.1.13.0)
- + UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)
- + Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)
- + Native (Native, e1.8.0.0)
- + SandBox Core (SandBoxCore, e1.8.0.0)
- + Sandbox (Sandbox, e1.8.0.0)
- + StoryMode (StoryMode, e1.8.0.0)
- + CustomBattle (CustomBattle, e1.8.0.0)
- + (RBM) Realistic Battle Mod (RBM, v3.0.1.0)
- + Dismemberment (Plus) for e1.8.0 (DismembermentPlus, v2.0.3.1)
- + Serve As Soldier (ServeAsSoldier, v1.8.0.0)
- + True Relations (TrueRelations, v1.5.2.0)
- + Raise your Banner Plus (RaiseYourBannerPlus, v6.1.0.0)
- + Birth and Death Options (BirthAndDeath, e1.8.0.0)
- + Vexillum (Vexillum, e1.5.2.0)
- + RTS Camera (RTSCamera, e3.11.1.0)
- + RTS Camera Command System (RTSCamera.CommandSystem, e3.11.1.0)
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