So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]
when i start a new save i can play for around 20 minutes then it will crash. loading a save before the crash lets me play for a couple of seconds before it crashes again
- Exception
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:
- at TaleWorlds.CampaignSystem.CharacterDevelopment.DefaultSkillLevelingManager.OnHeroHealedWhileWaiting(MobileParty mobileParty, Int32 healingAmount)
- at TaleWorlds.CampaignSystem.Hero.HealByAmountInternal(PartyBase party, Int32 healingAmount, Boolean addXp)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.HealHeroes(MobileParty mobileParty, Single& heroesHealingValue)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.TryHealOrWoundParty(MobileParty mobileParty, Boolean isCheckingForPlayerRelatedParty)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.OnQuarterDailyPartyTick(MobileParty mobileParty)
- at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
- at TaleWorlds.CampaignSystem.CampaignEvents.QuarterDailyPartyTick(MobileParty mobileParty)
- at TaleWorlds.CampaignSystem.CampaignEventDispatcher.QuarterDailyPartyTick(MobileParty party)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
- at TaleWorlds.CampaignSystem.Campaign.Tick()
- at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
- at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
- at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
- at TaleWorlds.Core.Game.OnTick(Single dt)
- at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
- at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
- Involved Modules
- Installed Modules
- + Harmony (Bannerlord.Harmony, v2.2.2.85)
- + ButterLib (Bannerlord.ButterLib, v2.1.13.0)
- + UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)
- + Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)
- + Native (Native, e1.8.0.0)
- + SandBox Core (SandBoxCore, e1.8.0.0)
- + Sandbox (Sandbox, e1.8.0.0)
- + StoryMode (StoryMode, e1.8.0.0)
- + CustomBattle (CustomBattle, e1.8.0.0)
- + (RBM) Realistic Battle Mod (RBM, v3.0.1.0)
- + Dismemberment (Plus) for e1.8.0 (DismembermentPlus, v2.0.3.1)
- + Serve As Soldier (ServeAsSoldier, v1.8.0.0)
- + True Relations (TrueRelations, v1.5.2.0)
- + Raise your Banner Plus (RaiseYourBannerPlus, v6.1.0.0)
- + Birth and Death Options (BirthAndDeath, e1.8.0.0)
- + Vexillum (Vexillum, e1.5.2.0)
- + RTS Camera (RTSCamera, e3.11.1.0)
- + RTS Camera Command System (RTSCamera.CommandSystem, e3.11.1.0)
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