In Warband you would allocate troops to formations on your party screen. You could put individual troops in formation 1,2, 3 etc. In bannerlord it feels cumbersome having to do it in the battle deployment screen using the sliders. Is there a way to change this? submitted by /u/FingersToKeyboard [link] [comments]
when i start a new save i can play for around 20 minutes then it will crash. loading a save before the crash lets me play for a couple of seconds before it crashes again
- Exception
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:
- at TaleWorlds.CampaignSystem.CharacterDevelopment.DefaultSkillLevelingManager.OnHeroHealedWhileWaiting(MobileParty mobileParty, Int32 healingAmount)
- at TaleWorlds.CampaignSystem.Hero.HealByAmountInternal(PartyBase party, Int32 healingAmount, Boolean addXp)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.HealHeroes(MobileParty mobileParty, Single& heroesHealingValue)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.TryHealOrWoundParty(MobileParty mobileParty, Boolean isCheckingForPlayerRelatedParty)
- at TaleWorlds.CampaignSystem.CampaignBehaviors.PartyHealCampaignBehavior.OnQuarterDailyPartyTick(MobileParty mobileParty)
- at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
- at TaleWorlds.CampaignSystem.CampaignEvents.QuarterDailyPartyTick(MobileParty mobileParty)
- at TaleWorlds.CampaignSystem.CampaignEventDispatcher.QuarterDailyPartyTick(MobileParty party)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
- at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
- at TaleWorlds.CampaignSystem.Campaign.Tick()
- at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
- at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
- at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
- at TaleWorlds.Core.Game.OnTick(Single dt)
- at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
- at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
- Involved Modules
- Installed Modules
- + Harmony (Bannerlord.Harmony, v2.2.2.85)
- + ButterLib (Bannerlord.ButterLib, v2.1.13.0)
- + UIExtenderEx (Bannerlord.UIExtenderEx, v2.2.5.0)
- + Mod Configuration Menu v4 (Bannerlord.MBOptionScreen, v4.7.7.0)
- + Native (Native, e1.8.0.0)
- + SandBox Core (SandBoxCore, e1.8.0.0)
- + Sandbox (Sandbox, e1.8.0.0)
- + StoryMode (StoryMode, e1.8.0.0)
- + CustomBattle (CustomBattle, e1.8.0.0)
- + (RBM) Realistic Battle Mod (RBM, v3.0.1.0)
- + Dismemberment (Plus) for e1.8.0 (DismembermentPlus, v2.0.3.1)
- + Serve As Soldier (ServeAsSoldier, v1.8.0.0)
- + True Relations (TrueRelations, v1.5.2.0)
- + Raise your Banner Plus (RaiseYourBannerPlus, v6.1.0.0)
- + Birth and Death Options (BirthAndDeath, e1.8.0.0)
- + Vexillum (Vexillum, e1.5.2.0)
- + RTS Camera (RTSCamera, e3.11.1.0)
- + RTS Camera Command System (RTSCamera.CommandSystem, e3.11.1.0)
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