Just got back into the game agter the war sails expansion. And I am disappointed at the shallow level of fiplomacy still in the game. So many aded features and yet they could not add a truce mechanic...or even a way to influence nobles to change policy. Furthermore the changes they made are banal and redundant.. Explain to me why my "ALLY" Just deckared war on me after i PAID them 500k money to attack another faction. Keep in mind this was with 72 days remaining on the alliance. It makes the game feel like a hassle in the late stages...and at this point the only way to win is chopping heads submitted by /u/kingCagter24 [link] [comments]
My last post was battle instruments like bugles or bagpipes when you give orders, and war dogs that are coded like companions (aka can oersonalise and they don't die)
Here's some more.
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Asking rulers of weak kingdoms to join yours. Like my current playthough rhagea lost most of her empire and she'd be perfect for my amazon esque faction but I can't ask her to join me. All I can do is let her lose and wander off to die.
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When a baby is born it should be like ck3 "it's a boy! Name him". Like you have more control over your conpanions new clans than your own kids
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