Just got back into the game agter the war sails expansion. And I am disappointed at the shallow level of fiplomacy still in the game. So many aded features and yet they could not add a truce mechanic...or even a way to influence nobles to change policy. Furthermore the changes they made are banal and redundant.. Explain to me why my "ALLY" Just deckared war on me after i PAID them 500k money to attack another faction. Keep in mind this was with 72 days remaining on the alliance. It makes the game feel like a hassle in the late stages...and at this point the only way to win is chopping heads submitted by /u/kingCagter24 [link] [comments]
I have about 7 fiefs and 10m debars as a vessel for vlandia who is currently at about 15k strong army wise. It’s getting kind of stale and I’m wanting to start my own kingdom. Should I declare with or without my fiefs? If I keep my fiefs can I declare peace or should I just leave the fiefs behind? Also, I have about 4000 influence still and need advice on how to use it. Thanks in advance!
[link] [comments]
Comments
Post a Comment