Just got back into the game agter the war sails expansion. And I am disappointed at the shallow level of fiplomacy still in the game. So many aded features and yet they could not add a truce mechanic...or even a way to influence nobles to change policy. Furthermore the changes they made are banal and redundant.. Explain to me why my "ALLY" Just deckared war on me after i PAID them 500k money to attack another faction. Keep in mind this was with 72 days remaining on the alliance. It makes the game feel like a hassle in the late stages...and at this point the only way to win is chopping heads submitted by /u/kingCagter24 [link] [comments]
What is there to do after the main quest? Is it worth conquering the whole world and then going onto a new save? How can i make my campaigns and just games in general have more flavour and be more fun? I usually just do;
Tourneys to clan tier 1
When im a mercenary i do tourneys and loads of smithing
I usually become a vassal when i commit to a faction
Vassal: i manage fiefs and give the banner if im doing the campaign
And then most times i manually kill my liege in a prison break or in battle just to become faction leader.
Then i either unify or destroy the empire in campaign
Or in sandbox try conquering the map
That becomes my greatest ambition and when im done that the game feels kinda bland.
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