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A poem from our Hero

I have a nice wife, a nice fief too, a castle on a hill with a magnificent view. I have fertile lands, and villages that thrive, hundreds of troops who somehow stay alive. My coffers are heavy, my warband is fed, my enemies see my banner and occasionally drop dead. I have horses and armor, silver and grain, a hall full of nobles complaining again. By every measure, I’ve won at this game. I’ve conquered, grown wealthy, and built up my name. Yet I stand on my battlements when the campaigning is done, watching the mountains fade with the sun. My wife is beside me. My kingdom is strong. My vaults overflow. But something feels wrong. I’ve everything a lord could possibly acquire… Maybe what’s missing another fief to desire. submitted by /u/t-o-m-u-s-a [link] [comments]

Suggestion for Imperial Troops

So it seems to me that the devs are looking make the Empire a formidable but not excessively good mixed bag of troops. A kind of jack of all trades and ace of none.

While that can be a good rationale, it also leaves room for suggestions and interpretations. So I got to thinking: what did Rome and its eastern zombie state (that ultimately fell to the same illness) do that few other civilisations did at the time?

Field artillery. My suggestion is ballistae (or catapultae for pedants) for the imperials only. I am unsure how it could be implemented effectively, perhaps tied to an "engineer" troop or purchasable kits (single use or perhaps a way to level engineering without sieges, I would set the price at around 10k/kit to reflect the knowledge and expertise require to manufacture it) to assemble in battle, requiring let's say, 60 seconds (scaling to engineering skill +/- 30 seconds) to assemble in battle and requiring the usual amount of troops manning it to be usable, including the ability for the player to kick them off it to use it personally, just like existing ballistae.

I am open to criticism, especially the constructive kind.

submitted by /u/Deka-92
[link] [comments]

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