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A poem from our Hero

I have a nice wife, a nice fief too, a castle on a hill with a magnificent view. I have fertile lands, and villages that thrive, hundreds of troops who somehow stay alive. My coffers are heavy, my warband is fed, my enemies see my banner and occasionally drop dead. I have horses and armor, silver and grain, a hall full of nobles complaining again. By every measure, I’ve won at this game. I’ve conquered, grown wealthy, and built up my name. Yet I stand on my battlements when the campaigning is done, watching the mountains fade with the sun. My wife is beside me. My kingdom is strong. My vaults overflow. But something feels wrong. I’ve everything a lord could possibly acquire… Maybe what’s missing another fief to desire. submitted by /u/t-o-m-u-s-a [link] [comments]

We need books.

Please add books.

I’d like to see two types of books added to the game.

The first type would be skill books, which grant specialization (focus) points to specific skills. The War Sails DLC added a lot of new skills, which is honestly great, but the current ways of gaining skill focus points don’t really support a wonderful gameplay experience. If we want to be good at sailing and ship combat, we’re basically forced to give up investment in other skills, which feels restrictive. Is it possible to use books to improve skills, like in Warband?

The second type would be lore / background books, allowing players to better understand the Empire and the barbarians, as well as the grudges, alliances, and rivalries between different clans and families, greatly enhancing immersion. For example, after the player finishes reading “Caladog”, new dialogue options could be unlocked when speaking with Caladog himself or his clan members. After marrying into his family, even more unique dialogue could become available, reflecting that shared history and relationship.

submitted by /u/Legitimate_Award_742
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