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Broken AI

In the end tadeos proposed a white peace, clownish behaviour gotta give him credit for the fact that he convinced 2 clans to join back,one being a traitor submitted by /u/Expert_Highway683 [link] [comments]

What's your spiciest take with the war sails DLC? Mine is I think the War Sails tutorial is good.

What's your spiciest take with the war sails DLC? Mine is I think the War Sails tutorial is good.

Curious to see what everyone else's hot takes on the new DLC would be. I've seen stuff like Nords are too weak and Valandia are too strong which I've not seen play out in the 3 campaigns I've played HOWEVER my hot take is the new tutorial ends up being pretty solid.

You finish clan tier 1, get a bunch of gold and equipment and some skill exp by the end of it. You can grab a companion from the city you're in and you're ready to go and rescue your brother. I really like the naval combat, you can basically skip the story and just do the missions if you've done it before and it's simple enough that you almost can't fail a mission. I figured I'd skip it in my most recent playthrough and I actually found going town to town transporting sheep or buying tools for villages really boring. I could be sailing the sea with my bald viking buddy and serving up some cold vengance to that traitor Purig.

I understand the rescue mission and the one where you have to take out the boat fort can be tedious and slow but so can lots of Bannerlord. The RTS camera mod let's you fast forward a lot of the slow stuff but I honestly didn't mind taking my time with it and having some fun.

Now that I can hit clan tier 2 in a much more engaging and immersive way I think I'll be taking the tutorial for my campaign playthroughs and leaving the sheppard role play for my sandbox runs. What is everyone else's opinion? Do you find the old way a little boring now?

submitted by /u/Twopumptimmy
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