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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

AI needs serious improvement, conquest is frustrating

Currently vassal of Battania, we can't mobilize a significant amount of troops against the W.Empire because the clans basically suck at recruiting and growing themselves. I'm the only one making +100 men parties. Even worse, stupid lords create 2 weak ass 350-400 men armies and I'm out of Clans to amass an army myself. On the other hand, Empire seems to have a ridiculous amount of Clans and vassals so I'm being constantly charged by +500 armies and dozens upon dozens of +130 men parties. It's tiresome because I feel I'm the only one taking care of the kingdom, bc lords dont defend sieges or lose towns to rebellions constantly. Anyone else feeling like this? I love the game but feels pointless at times.

EDIT: I still tolerate this dynamic because I took the two wealthiest towns in the game for myself and I'm getting filthy rich, talking about +3k denars a day so I'm nowhere near going broke waging war.

submitted by /u/frayventos
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