I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I haven’t touched the game since release; I’ve been waiting for it to be fully released with all content before I play it. But with the October 25th console version (and likely leaving early access on PC), is there a roadmap or any word of more updates between now and then that aren’t just minor bug patches? I’m trying to decide if I should wait until the end of October or if I should just start playing it now.
In a perfect world, there would be a huge update with loads of new content released alongside the full release. Does anyone think this is going to happen? Or is the game that we have today pretty much just how it’s going to be?
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