Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
I haven’t touched the game since release; I’ve been waiting for it to be fully released with all content before I play it. But with the October 25th console version (and likely leaving early access on PC), is there a roadmap or any word of more updates between now and then that aren’t just minor bug patches? I’m trying to decide if I should wait until the end of October or if I should just start playing it now.
In a perfect world, there would be a huge update with loads of new content released alongside the full release. Does anyone think this is going to happen? Or is the game that we have today pretty much just how it’s going to be?
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