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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Autoresolve sucks ass

Was already doing a frustrating battle with the rhodoks and their stupid ass crossbows, that had me reloading for a whole ass hour as the ai for my troops wasn't acting right as they kept walking into obstacles, ignoring attacks, or all of them would be attacking a single stranded soldier instead of the main cluster of em. On my last reload, I just decided to auto resolve after I got knocked unconscious around the end of battle as I only lost 8 people out of 28 this time, and the rhodoks lost 28 out of 35. I lost. Even though I still had mostly decent mercenary troops, while the rhodoks only had weak crossbowmen and low lvl spearmen, I lost my whole damn fucking squad that I spent too much money on with no save to go back too, as autosave decided now was the time to work. Right after that I deleted the game and I think imma have to take a break for a while as this game is so fucking frustrating, yet so fun at times. Autoresolve can suck my dick and so can the rhodoks with their stupid crossbowmen and olives!



Submitted August 14, 2022 at 06:44AM by Shower_Songs https://ift.tt/kZCfKpU

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