Skip to main content

So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

About the lack of loot drops in beta 1.3 - "New" thing I've noticed

Just a curious thing I noticed this weekend; playing beta 1.3 I started a couple of sandbox playthrougs and, as everybody else, noticed there was a big change in the loot drop quantity, making the starting hours far more difficult due to the difficulty to make some money.

After a while, I realized I never had the chance to test the new stealth feature, so I decided to start over, a campaign game this time, so I could do the tutorial.

To my surprise, the loot drops here are far more in consonance with the "old" way, meaning after just a few hours playing in Bannerlord difficulty, not only I lost all my troops twice and got another army (my party consist of 82 troops), I have two companions, TWO workshops and my wealth right now is around 30k.

I'm still playing as a merc, but putting this into perspective, playing the same quantity of hours in the sandbox mode, I was fawking strunggling to get some cash, where in campaign mode I'm selling loot after every couple of fights for more than 2k each.

So either sandbox is bugged, or campaign is, because the loot drops are not, by far, in the same league.

Am I the only one noticing this?

P.S.: no mods added, just plain beta 1.3

submitted by /u/khabalseed
[link] [comments]

Comments

Popular posts from this blog

Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)

Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...