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Help for Warband DDS files.

Hi, ı am trying to understand dds files and models. But that thing is turning into Gandalf for no reason. I make a model and tried it, it works perfect with other dds but when ı put my own dds file it is GANDALF. I tried to dxdt1, dxt3,5,7 etc. I tried just rgb or rgbe, rgbs whatever. I tried using another programs to cretae a dds file but. I played with shaders and metarial flags on open brf. Nothing is working ı am trying to talk with ai about 10+ hour but none of them found a solution. And its perfect on open brf but in game it doesn't work ı can't understand. submitted by /u/Hiramiyasa [link] [comments]

About the lack of loot drops in beta 1.3 - "New" thing I've noticed

Just a curious thing I noticed this weekend; playing beta 1.3 I started a couple of sandbox playthrougs and, as everybody else, noticed there was a big change in the loot drop quantity, making the starting hours far more difficult due to the difficulty to make some money.

After a while, I realized I never had the chance to test the new stealth feature, so I decided to start over, a campaign game this time, so I could do the tutorial.

To my surprise, the loot drops here are far more in consonance with the "old" way, meaning after just a few hours playing in Bannerlord difficulty, not only I lost all my troops twice and got another army (my party consist of 82 troops), I have two companions, TWO workshops and my wealth right now is around 30k.

I'm still playing as a merc, but putting this into perspective, playing the same quantity of hours in the sandbox mode, I was fawking strunggling to get some cash, where in campaign mode I'm selling loot after every couple of fights for more than 2k each.

So either sandbox is bugged, or campaign is, because the loot drops are not, by far, in the same league.

Am I the only one noticing this?

P.S.: no mods added, just plain beta 1.3

submitted by /u/khabalseed
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