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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Archer priorization doesn't seem to work

Hi my fellow lords,

Quick and simple: I've, in my personal party, a good bunch of Fian Champions... During battle Setup Screen I always choose for my archer formation to prioritize higher tier units (in this case would be the Fians) the thing is: I'm always in an army with my secondary parties, and they do have a bunch of imperial crossbowmen... And despite choosing to prioritize higher tier units, I can count with one hand the Fians being deployed... Almost the entire formation ends up being composed of crossbowmen... I've already moved my Fians to the top of my list... The same for the secondary parties, but nothing seem to solve that issue... Any ideas on how can I solve this issue? Additionally, I'm using "Party AI Controls" mod...

submitted by /u/Infamous_Grocery_712
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