I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
So I was trying to play with my favorite weapon type of two handed maces yet after I quit and restarted the game, it changed to be the first level spiky mace for some reason. I had this happen to me pretty much every time I restarted and loaded the game. Mind you this only happens when I restart not when I load a save in-game. Do any other people have this bug or is it just me?
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