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Beta Mod Release - Hold the Line: Infantry AI - No more moshpit

Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...

Fire ships in campaign but not in main game?!

In the missions for the nords, we can steer a fire ship into an enemy ship, but we cannot make our own fire ships in the actual sandbox? What a missed opportunity. So many insignificant pirate ships and trade ships that would have only been sold for the price of a few measly sacks of grain could be much more entertaining if we could blow them up if we were to have a surprise encounter with another enemy that outmatched us in manpower. A fireship would make things very interesting for the balance of power. submitted by /u/Salvificator-8311 [link] [comments]

Does the Nord faction exist as a punching bag kingdom?

I ask this cause everytime I played Bannerlord the usual happened: Khuzait Khanate, and Vlandia dominate in their ends in the maps. The middle empires fight and bicker weakening themselves for the two mentioned factions to steam roll on. Sturgia kinda becomes a tug of war between Vlandia and Khuzait between who gets their territory. Then the Aserai get made an example of. I wont even mention Battania cause we know their fate, its pretty much Braveheart levels of hopelessness. They will get assimilated by Vlandia Now after Warsails, my character is just starting out and within about 8 months into the game, the island the Nords have is already taken by Vlandia with no sign of it being taken back or the attempt to do so, and the Nords are caught between a battle of Sturgia and Khuzait that looks more like a 2 v 1 school yard bully beat down with no hope for the Nords to gain an inch. They're losing as much as they gain. Nords dont even use their boats in my game, its just ground ar...

Are Archers too accurate now?

There seems to be no point in even having horse archers anymore or even trying to attack archers on horseback yourself. I get smoked by archers in 5 seconds of being in range even when moving on horse back and with good armor. My horse archers get destroyed every time too. Has anyone else experienced this? Seems like they were overtuned. I’m turned into a pincushin every battle submitted by /u/Mtor28 [link] [comments]

Do I keep my fiefs from marriage if I rebel?

I am playing as a male in the Kingdom of Swadia. I paid the 16080 dowries to Count Klagrus for 2 cities and 2 villages, and I am waiting for the marriage to be arranged. If I rebel, do I keep those fiefs after I conquer and get rejected for another fief I request? I also heard that if you convince a lord to support you if you were to become a monarch you also get their fiefs. Can I do that if I don’t keep my fiefs from marriage? submitted by /u/TheMemeSaver [link] [comments]

Very Optimistic with TW.

At first I was Very excited for the war sails DLC. And it was amazing at first with the ships and stuff. Then I realized the nords were so weak. This most recent patch has made me pretty optimistic with TW rn. They did good work fixing up the nords so quickly along with bugs and a number of crash fixes. They listened, and quickly. I saw so so many comments saying "Let's wait 4 months for them to get buffed" and "Welp this won't be fixed in my life time, time to install mods" and i understand. But This is good shit rn. And it's getting better. I was disappointed with how pathetic nords were and replaying my campaign with 30 Huscarls and 20 Sky gods chosen is a WORLD of a difference. They are at minimum 3x more lethal on land. They are disgusting. Anyways very happy with this DLC. As someone who is incredibly stingy and waits for crazy steam sales, I think this is worth it. submitted by /u/MasterUnski [link] [comments]