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Experiencing ship noclip bug In 1.4.8 WS Realm of Thrones. Anyone else had this?

I installed the above mod on the above version of war sails. Fancied RP-ing as a pirate. Have found however that I’ve started to experience a bug, particularly after getting myself a sweet dromon. When boarding another ship, after about 30 seconds or so my dromon will bug out, and the deck will noclip. All my crew fall into the water, then get stuck in a loop of climbing up the net, and falling back in, until they all start to drown. The fore and aft remain.. clipped? And can be stood on. The second you try and walk on the main deck you just fall in and have to swim outside the bounds of the ship. This seems to happen in every single battle. It seems to happen to enemy ships sometimes too. Just wanted to know if anyone else had experienced this, and what if anything managed to fix it. Surprisingly, it’s quite hard to be a scourge of the narrow sea when all your crew fall into said sea and die the second you try and pirate something. submitted by /u/StonLenslow [link]...

Does the Nord faction exist as a punching bag kingdom?

I ask this cause everytime I played Bannerlord the usual happened: Khuzait Khanate, and Vlandia dominate in their ends in the maps. The middle empires fight and bicker weakening themselves for the two mentioned factions to steam roll on. Sturgia kinda becomes a tug of war between Vlandia and Khuzait between who gets their territory. Then the Aserai get made an example of. I wont even mention Battania cause we know their fate, its pretty much Braveheart levels of hopelessness. They will get assimilated by Vlandia

Now after Warsails, my character is just starting out and within about 8 months into the game, the island the Nords have is already taken by Vlandia with no sign of it being taken back or the attempt to do so, and the Nords are caught between a battle of Sturgia and Khuzait that looks more like a 2 v 1 school yard bully beat down with no hope for the Nords to gain an inch. They're losing as much as they gain.

Nords dont even use their boats in my game, its just ground army battles. If someone comes across the pond to attack them, there's nothing in terms of an intercepting Navy that even tries to stop them. Its gotten so ridiculous that despite playing as a Nord, Ive gone back to my roots of an all Calvary/Archer Calvary mercenary unit rolling with Vlandia because trying to work with the Nords just lead starting units getting overwhelmed, and having mass casualties without being able to upgrade them to the next tiers.

Don't get me wrong, I love the Nord looks, armor, culture and the like, but as a new faction, they've been implemented badly, and their kingdom placement is awful being in a sorta "Backed into a corner" by three of the strongest contenders, two of them being the kingdoms I mentioned earlier which dominated their side of the maps in the previous play throughs of the game, and STILL DO here in this new build.

I don't know, what do you guys think can be done to make the new faction better? Or are the Nords here meant to be roleplayed as the newly landed clan to Calradia thats meant to fail and fight hopelessly in the name of Odin until they're assimilated by the usual suspects? Discuss!

submitted by /u/Delta9-11
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