Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
I've been playing awoiaf 1.3 for quite a bit this week and recently captured Casterly Rock (suck it Tywin). However, whenever I defend it the AI just gets stuck everywhere. There's a small stairway going backwards just after entering the gate, and it seems like a big part of the enemy army is stuck there all the time.
In addition to that, on start it spawns a couple of my archers & infantry away from my main army in the hallway, only to get overrun by the attackers.
I like the visual design of these castles, but they just don't work with the warband AI. Is there any fix/workaround to get these castles to work somewhat decently?
Submitted August 30, 2017 at 08:42AM by _Aceria http://ift.tt/2x5zHAQ
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