I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
During my conquoring of the Baccus Empire, the Ravenstern slackers have been feeding Wolfbode the Slayer's army. I wandered up there and there is a mob of 1300 misty mountain bandits that's just harvesting that kingdom.
I've tried kiting in a 1200 strong jatu army to thin them out, but they just wind up fleeing from each other, despite being pretty even and enemies.
Any ideas on how to make these two fight each other?
Submitted August 26, 2017 at 02:30PM by p4nic http://ift.tt/2wIaoFC
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