Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
Hey everyone, new to the mod. Few questions real quick.
1) Are there any weapons that are overbalanced/underbalanced in the mod? For instance, how useful is horse archery? Is it incredibly powerful like PoP or on the weak side?
2) Anything that I should look out for?
3) Any general advice on starting? I know some mods put a higher emphasis on things like honor. How important is it and does things like raiding hurt it?
Edit: Or for instance, since I can't recruit peasants until i have 75 renown, where do I go from here in the beginning?
Thanks!
Submitted August 26, 2017 at 07:48PM by Cormag778 http://ift.tt/2xCUHvP
Comments
Post a Comment