I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Ok I know people have tried to answer this one, but I can never get an exact size.
I've heard size estimates of anywhere from Switzerland to England, but what's the definitive?
Also, how could an area the size of Switzerland or even England go from green hills, to scorching desert, to wide plains, to frigid wastelands like it does?
Submitted August 26, 2017 at 06:00PM by shrek4wasnotgreat http://ift.tt/2xmnuFB
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