I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Bit off topic but I saw the pic posted here awhile ago and I've searched for it and had no luck. It's of a man in a business suit or white shirt, hand against a mirror with his head down and in the mirror he is suited in medieval armour and is standing upright. It's fairly symbolic and I'd love to get a link.
Submitted August 31, 2017 at 06:59AM by scrollbreak http://ift.tt/2wkEUUm
Comments
Post a Comment