I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Recently heard that if you denounce your oath as a vassal, you lose ALL fiefs which totally sucks. Is the same when you rebel(asking for a fief as Marshall and not receiving it and denouncing from there) because that sounds extremely terrible, unrealistic and a waste of about 95% of my gameplay. What do I do here?
Submitted August 29, 2017 at 01:07PM by jayjay81190 http://ift.tt/2x0RhFQ
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