I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Gastropod: Better Believe It’s Butter http://ift.tt/2q0yW6c
This is a podcast that goes into the history of food. This episode is all about butter, the food/mascot of our sub and Swabia and butter lords everywhere
But, perhaps you feared that the all important butter might not make an appearance in Bannerlord
Here we find out that butter, while eschewed by the Romans (perhaps precursors to the evil Rhodoks, another reason to hate them), Swabian precursors and others used butter in worship ceremonies, as a sacrifice to gods and religious figures, as well as a food and hygiene product (to include slicking back hair).
Enjoy (or not, if you hate butter and honor)
Submitted August 16, 2017 at 11:27AM by boxian http://ift.tt/2wQp6Hg
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